Besiege is a sandbox game that simulates flexible joints, aerodynamics, water, mechanics, digital logic, multiplayer, and much more. With support for translation, rotation, and scaling to less than a millionth of a meter - it is the most detail oriented building game available. Available on the Steam Workshop are machines, skinpacks, levels, and mods made by the international community. Some things that have been made in Besiege:
This website has been made to document the technological advancement made by players in Besiege. The main repository of information is the Discord server - messages are buried, people leave, archives are deleted (accidental but point stands), and knowledge dies; other wikis are outdated/smaller scope, and the Youtube channels are infrequently updated and do not show much/go into much detail.
This is a W.I.P. website, and is worked on by a single individual.
If you are looking for up-to-date information and/or realtime help, direct your attention to the Official Besiege Discord. If you are looking for general Besiege wikis, check out the Besiege Fandom Wiki and Japanese Besiege Wiki.
Besiege is played internationally, but has a few large national groups, U.S. Players, Japanese Players, Chinese Players, Russian Players, and Korean Players. Grouping by build style, players build vanilla, vanilla supported modded, and less commonly non-vanilla supported modded. There are communities dedicated to building and competing with, engines, tanks, planes, battle robots, mecha, etc...
If you notice something missing, send a message on the Official Besiege Discord about what's missing.
Thanks to neocities for providing hosting!